Merit Badge Workbook Merit Badge History

Animation - In-Person Class Notes

Please arrive with ample time prior to the start time of your class for registration. Remember, there will be others checking in as well that registration may take a little time, depending on the size of the class and the event held in conjunction with the class.

Your Scout uniform is required to be worn when attending this merit badge session. If you have any additional questions, please feel free to contact Brian Reiners (Scoutmater Bucky) via email at scoutmasterbucky@yahoo.com or on the phone at 612-483-0665.

Reviewing the merit badge pamphlet PRIOR to attending and doing preparation work will ensure that Scouts get the most out of these class opportunities. The merit badge pamphlet is a wealth of information that can make earning a merit badge a lot easier. It contains many of the answers and solutions needed or can at least provide direction as to where one can find the answers.

It is NOT acceptable to come unprepared to a Scoutmaster Bucky event. You can (and should) use the Scoutmaster Bucky Animation Merit Badge Workbook to help get a head start and organize your preparation work. Please note that the use of any workbook is merely for note taking and reference. Completion of any merit badge workbook does not warrant, guarantee, or confirm a Scout's completion of any merit badge requirements.

It should be noted that this merit badge class is not meant for those who just want to come and see what they can get done. It is possible to complete this merit badge by being properly prepared and having done the preparation work prior to the class. Preparation is a MUST! If you are not willing to participate to these expectations and standards, perhaps the Scoutmaster Bucky opportunity is not for you.

Things to remember to bring for this merit badge class:

  • Merit badge blue card properly filled out and signed off by your Scoutmaster
  • Animation Merit Badge Pamphlet
  • Scout uniform
  • Supporting documentation or project work pertinent to the Animation merit badge, which may also include a merit badge workbook for reference with notes
  • Pencils, sharpener, and a pad of drawing paper
  • A positive Scouting focus and attitude

Please read and understand the Scoutmaster Bucky Blue Card Process.

Animation - Online Class Notes

Please arrive with ample time prior to the start time of your class to ensure your connection to the online session is working properly. Ask people in your household to refrain from unnecessary internet usage, including but not limited to: streaming videos, online gaming, and other heavy bandwidth usage.

You will receive a link 12 to 24 hours before the class start time. Notification will come through the email address provided during the registration process, so please make sure you enter your email correctly.

Your Scout Uniform is required to be worn when attending this Online Merit Badge session. If you have any additional questions, please feel free to contact Brian Reiners; Scoutmaster Bucky via email at scoutmasterbucky@yahoo.com or on the phone at 612-483-0665.

Reviewing the Merit Badge Pamphlet PRIOR to attending and doing preparation work will insure that Scouts get the most out of these online class opportunities. The Merit Badge Pamphlet is a wealth of information that can make earning a Merit Badge a lot easier. It contains many of the answers and solutions needed or can at least provide direction as to where one can find the answers.

It is NOT acceptable to come unprepared to a Scoutmaster Bucky event. You can (and should) use the Scoutmaster Bucky American Business Merit Badge Workbook to help get a head start and organize your preparation work. Please note that the use of any workbook is merely for note taking and reference. Completion of any Merit Badge Workbook does not warrant, guarantee, or confirm a Scouts completion of any merit badge requirement(s). You can download the Scoutmaster Bucky Animation Merit Badge Workbook for taking notes to help you prepare.

It should be noted that this Merit Badge class is not meant for those who just want to come and see what they can get done. It is possible to complete this Merit Badge by being properly prepared and having done the preparation work prior to the class. Preparation is a MUST! If you are not willing to participate to these expectations and standards, perhaps the Scoutmaster Bucky opportunity is not for you.

Animation Merit Badge
Current Scouts BSA Requirements
as of May 17, 2022

Please make sure you read the top portion of this page for general participation expectations in a Scoutmaster Bucky merit badge class.

Pay careful attention to the action verbs within the requirements. An example to note:

"Tell", "explain", "describe", and "discuss" are commonly used and will require the Scout to perform these actions during the class. When these action verbs are a part of any requirement, Scouts are expected to be prepared to share. Reading responses is not acceptable since it does not fulfill the requirement of showing the Scout's knowledge and understanding.

1.
General knowledge. Do the following:
a.
In your own words, describe to your counselor what animation is.
Scouts will need to review the information in the merit badge pamphlet and be able to communicate to the counselor during the class, as the requirement says "in your own words" what animation is. Scouts may choose to utilize the merit badge workbook to make notes in for referencing during the class.
b.
Discuss with your counselor a brief history of animation.
Scouts are strongly urged to use the merit badge workbook or other means to make notes when preparing for this requirement. Scouts will have an opportunity to participate in class discussion led by the merit badge counselor to complete this requirement. It must be noted that only Scouts that actively and satisfactorily participate in the discussion will be signed off for this component of the requirement.
2.
Principles of animation. Choose five of the following 12 principles of animation, and discuss how each one makes an animation appear more believable: squash and stretch, anticipation, staging, straight-ahead action and pose to pose, follow through and overlapping action, slow in and slow out, arcs, secondary action, timing, exaggeration, solid drawing, appeal.
Scouts will need to be familiar with at least five of the 12 principles of animation prior to the class by reviewing the merit badge pamphlet. Scouts will have an opportunity to actively share their findings during counselor led discussion during the class. Scouts who do not prepare for this requirement will find it difficult to complete this requirement. Only Scouts who actively and satisfactorily participate in the group discussions will be signed off on this requirement.
3.
Projects. With your counselor’s approval, choose two animation techniques and do the following for each:

REMEMBER YOU NEED TO DO TWO DIFFERENT ANIMATIONS!

Scouts may work on this prior to the class, but please note that the counselor reserves the right to accept or deny your work on the basis of meeting the expectations of this requirement to their satisfaction. Make sure your selections are pertinent to the requirement's focus and be prepared to share your work.

Scouts not having done preparation work on this requirement will have an opportunity to review options with the counselor to pursue after the class.

a.
Plan your animation using thumbnail sketches and/or layout drawings either on paper or using an animation software program.
Scouts will want to prepare conceptual ideas and drawings prior to the class to make the most of their time during the class. The counselor will approve and make suggestions to these conceptual ideas. While some time will be allotted in the class for this requirement, as much preparation work as possible will offer a greater chance of completing this requirement at the class. Scouts coming into the class without any preparation work may likely find it difficult to complete Requirement 3 that day.
b.
Create the animations.
Scouts may choose to work on this requirement component before or after the class. Please note that the counselor will be making suggestions in Requirement 3a that could affect the acceptance of this component of the requirement. Depending on your choice of animations, techniques, and resources necessary to complete, you may be limited or challenged to complete this in the class period. Choose carefully and bring any portable resources you have to class to allow you to make changes or further development to your animations.
c.
Share your animations with your counselor. Explain how you created each one, and discuss any improvements that could be made.
Scouts successfully completing this requirement component will have the opportunity to share with the class and counselor their animations and explain how they were created and any improvements you could make.
4.
Animation in our world. Do the following:
a.
Tour an animation studio or a business where animation is used, either in person, via video, or via the internet. Share what you have learned with your counselor.

Unless otherwise noted, Scouts will complete this requirement as a part of the class. It will be up to the counselor to accomodate this and may include the actual in-person tour based on the counselor's personal resources and connections. However, Scouts wishing to ensure completion of this requirement component may also choose to do this requirement ahead of time and should bring proof (a note signed by the host, your parent, teacher, Scoutmaster, or other) to help validate their completion of the visit noted in this requirement. Ideally the note could/should be signed/emailed from the person managing the tour of the studio or business visited (in-person or virtually).

Scouts choosing to view a video for this requirement component, will need to be able to share the link(s) with the counselor who will determine whether the resources utilized fulfills the requirement component to their satisfaction.

Scouts should bring proof (a note signed by the host, your parent, teacher, Scoutmaster, or other) to help validate their completion of the visit noted in this requirement. Ideally the note could/should be signed/emailed from the person managing the tour of the studio or business visited (in-person or virtually).

Scouts choosing to view a video for this requirement component, will need to be able to share the link(s) with the counselor who will determine whether the resources utilized fulfills the requirement component to their satisfaction.

b.
Discuss with your counselor how animation might be used in the future to make your life more enjoyable and productive.
Scouts will partake in class discussion to complete this requirement, however Scouts should review the merit badge pamphlet and other resources to be prepared for the discussion. Only Scouts who actively and satisfactorily participate in the discussion will be signed off on this requirement.
5.
Careers. Learn about three career opportunities in animation. Pick one and find out about the education, training, and experience required for this profession. Discuss your findings with your counselor. Explain why this profession might interest you.
Scouts should review this requirement and its components and be prepared to discuss. It is strongly recommended that Scouts bring any notes or supporting documents they may have to help show the counselor that they have prepared for completion of this requirement.