Merit Badge Requirements Merit Badge History
Chess Merit Badge Workbook
This Scoutmaster Bucky Merit Badge Workbook is based off the current Scouts BSA Requirements.
Type your work on this page or download the Chess Workbook PDF.

Consider also using the Chess merit badge class preparation page for clarification and expections when participating in a Scoutmaster Bucky merit badge opportunity (online or in-person).

Scout's Name:
Requirement 1: Discuss with your merit badge counselor the history of the game of chess. Explain why it is considered a game of planning and strategy.
History of the game of chess
Why it is considered a game of planning and strategy
Requirement 2: Discuss with your merit badge counselor the following:
Requirement 2 a: The benefits of playing chess, including developing critical thinking skills, concentration skills, and decision-making skills, and how these skills can help you in other areas of your life
Benefits of playing chess
How these skills can help you in other areas of your life
Requirement 2 b: Sportsmanship and chess etiquette

Requirement 3: Demonstrate to your counselor that you know each of the following. Then, using Scouting’s Teaching EDGE*, teach someone (preferably another Scout) who does not know how to play chess:

* You may learn about Scouting’s Teaching EDGE from your unit leader, another Scout, or by attending training.

Using Scouting Teaching EDGE, teach someone who does not know how to play chess
Requirement 3 a: The name of each chess piece
Requirement 3 b: How to set up a chessboard
Requirement 3 c: How each chess piece moves, including castling and en passant captures
Requirement 4: Do the following:
Requirement 4 a: Demonstrate scorekeeping using the algebraic system of chess notation.
Requirement 4 b: Discuss the differences between the opening, the middle game, and the endgame.
Requirement 4 c: Explain four opening principles.
Requirement 4 d: Explain the four rules for castling.
Requirement 4 e: On a chessboard, demonstrate a “scholar’s mate” and a “fool’s mate.”
Requirement 4 f: Demonstrate on a chessboard four ways a chess game can end in a draw.
Requirement 5: Do the following:
Requirement 5 a: Explain four of the following elements of chess strategy: exploiting weaknesses, force, king safety, pawn structure, space, tempo, time.
Requirement 5 b: Explain any five of these chess tactics: clearance sacrifice, decoy, discovered attack, double attack, fork, interposing, overloading, overprotecting, pin, remove the defender, skewer, zwischenzug.

Requirement 5 c: Set up a chessboard with the white king on e1, the white rooks on a1 and h1, and the black king on e5. With White to move first, demonstrate how to force checkmate on the black king.

Requirement 5 d: Set up and solve five direct-mate problems provided by your merit badge counselor.
Solved first problem
Solved second problem
Solved third problem
Solved fourth problem
Solved fifth problem
Requirement 6: Do ONE of the following:
Requirement 6 a: Play at least three games of chess with other Scouts and/or your merit badge counselor. Replay the games from your score sheets and discuss with your counselor how you might have played each game differently.
Played first game
Replayed first game
Played second game
Replayed second game
Played third game
Replayed third game
Requirement 6 b: Play in a scholastic (youth) chess tournament and use your score sheets from that tournament to replay your games with your merit badge counselor. Discuss with your counselor how you might have played each game differently.
Played in a chess tournament
Replayed games from chess tournament
Requirement 6 c: Organize and run a chess tournament with at least four players, plus you. Have each competitor play at least two games.