Pioneering Merit Badge
Please arrive with ample time prior to the start time of your class for registration.  Remember there will be others checking in as well and depending on the size of the class, and the event the class is being held in conjunction with, that registration may take a little time.

You should bring a blue card filled out properly for this class. - Scoutmaster Bucky Online participants - you will not be allowed to participate if you have not provided your signed blue card prior to the class - you should have forwarded your blue card to Scoutmaster Bucky prior to the class via email or postal mail:
Scoutmaster Bucky - 5724 Aldrich Avenue South  Minneapolis, Minnesota  55419.

If you are not familiar with how to fill out a blue card, you should familiarize yourself with Scoutmaster Bucky's "How To Fill Out A Blue Card" document. Click here for Scoutmaster Bucky's "How To Fill Out A Blue Card".  Remember it is a Scout's responsibility to take care of their own blue card from beginning to end.
Your Scout Uniform is required to be worn for attending this Merit Badge session.   If you have any additional questions, please feel free to contact Brian Reiners; Scoutmaster Bucky via email or on the phone at 612-483-0665.

Reviewing the merit badge pamphlet PRIOR to attending and doing preparation work will insure that Scouts get the most out of these class opportunities. The merit badge pamphlet is a wealth of information that can make earning a merit badge a lot easier. It contains many of the answers and solutions needed or can at least provide direction as to where one can find the answers.

It is NOT acceptable to come unprepared to a Scoutmaster Bucky event. You can (and should) use the Scoutmaster Bucky Pioneering Merit Badge Workbook to help get a head start and organize your preparation work. Please note that the use of any workbook is merely for note taking and reference and completion of any Merit Badge workbook does not warrant, guarantee, or confirm a Scouts completion of any merit badge requirement(s). You can download the Scoutmaster Bucky Pioneering Merit Badge Workbook by clicking here .   If this link is not working please check the internet for other merit badge workbook options.

It should be noted that this merit badge class is not meant for those who just want to come and see what they can get done. It is possible to complete this merit badge by being properly prepared and having done the preparation work prior to the class. Preparation is a MUST 
Other Pioneering MERIT BADGE PAGES
Pioneering Merit Badge Current Requirements
Scoutmaster Bucky's - Pioneering Merit Badge Workbook
Pioneering Merit Badge and Merit Badge History Page

Pioneering Merit Badge Things to remember to bring for this Merit Badge Class:

1. Merit Badge Blue Card properly filled out and signed off by your Scoutmaster

2. Pioneering Merit Badge Pamphlet

3. Scout Uniform

4. Supporting documentation or project work pertinent to this merit badge which may also include a Merit Badge Workbook for reference with notes

5. A positive Scouting focus and attitude


1. Do the following:

a. Explain to your counselor the most likely hazards you might encounter while participating in pioneering activities and what you should do to anticipate, help prevent, mitigate, and respond to these hazards.

Scouts should review the Pioneering Merit Badge pamphlet for this requirement component as all the required knowledge and recommendations will be found within the contents of the pamphlet. It is strongly recommended that Scouts make notes of their findings utilizing a Merit Badge Workbook or marking their merit badge pamphlet for easy reference when providing explanation during the class.

b. Discuss the prevention of, and first aid treatment for, injuries and conditions that could occur while working on pioneering projects, including rope splinters, rope burns, cuts, scratches, insect bites and stings, hypothermia, dehydration, heat exhaustion, heatstroke, sunburn, and falls.

Scouts should review this requirement component and be prepared to discuss, demonstrate, explain, and show as necessary their first aid knowledge and proficiency as it applies to this merit badge as well as the ability to identify hazards likely to be encountered in pioneering activities.


2. Do the following:

a. Demonstrate the basic and West Country methods of whipping a rope. Fuse the ends of a rope

 Use the following graphic to help you practice whipping a rope:


 Use the following graphic to help you practice fusing the end of a rope:

b. Demonstrate how to tie the following knots: clove hitch, butterfly knot, roundturn with two half hitches, rolling hitch, water knot, carrick bend, sheepshank, and sheet bend.

 Use the following graphics to aid you in learning the respective knots:










c. Demonstrate and explain when to use the following lashings: square, diagonal, round, shear, tripod, and floor lashing.

 Use the following graphics to aid you in learning the respective lashings:







3. Explain why it is useful to be able to throw a rope, then demonstrate how to coil and throw a 40-foot length of 1/4- or 3/8-inch rope. Explain how to improve your throwing distance by adding weight to the end of your rope.

While some of this requirement will be taught and performed in the class, Scouts should come to the class prepared with an explanation and knowledge of the concepts involved in coiling and throwing a rope. Only Scouts who come prepared and are able to perform the demonstration elements of this requirements will be considered for sign off on this requirement.


4. Explain the differences between synthetic ropes and natural-fiber ropes. Discuss which types of rope are suitable for pioneering work and why. Include the following in your discussion: breaking strength, safe working loads, and the care and storage of rope.

Scouts should review this requirement and its elements and be prepared to discuss. It is strongly recommended that Scouts bring any notes or supporting documents they may have to help show the counselor that they have prepared for discussion of these items.


5. Explain the uses for the back splice, eye splice, and short splice. Using 1/4- or 3/8-inch three-stranded rope, demonstrate how to form each splice.






6. Using a rope-making device or machine, make a rope at least 6 feet long consisting of three strands, each having three yarns. Whip the ends.

This requirement will be completed in the class.


7. Explain the importance of effectively anchoring a pioneering project. Describe to your counselor the 1-1-1 anchoring system and the log-and- stake anchoring methods.

Scouts should utilize their Pioneering Merit Badge pamphlet to review for discussion and explanation on this requirement during the class. Only Scouts who have reviewed this material ahead of time and actively participate in the class discussion on this requirement will be considered for sign off.  Simply repeating the information presented in the class is not acceptable for receiving sign off on this requirement.


8. With the approval of your counselor, demonstrate and use a rope tackle. Be sure the rope tackle is secured properly. Explain the advantages and limitations of using a rope tackle. Describe the potential damage that friction can do to a rope.

Scouts should understand that they may have to utilize a visit to the Pioneering area at Scout Camp or another arranged opportunity to complete this requirement. A rope tackle will be incorporated for use as a part of this class however it will be at the discretion of the counselor if the requirement is fulfilled during the class.  Every effort will be made for completion however this requirement is determined entirely by the merit badge counselor. Scouts should be familiar with the process, skills, and physics of this requirement prior to the class.


9. By yourself, build a trestle using square and diagonal lashings. Explain why trestles are used when constructing pioneering projects.

Scouts should be prepared to show their ability to perform this skill in the class. Scots are encouraged to bring their own materials to demonstrate this if they have them easily available or want to work on this ahead of time.  Scouts will also want to be prepare with their explanation on why trestles are used when constructing pioneering projects.


10. With the approval of your counselor and using appropriate lashings and pioneering techniques, build and use one full-size pioneering project from either group A or group B. Your project must comply with the requirements of the Guide to Safe Scouting. (Requirement 10 may be done at summer camp, at district or council events, or on a troop camp outing.)

Group A: Tower OR bridge

Anchor your project as appropriate and necessary. Explain how your anchoring system works.

Group A projects may be worked on in a group and with others.

Group B: Camp chair OR camp table

Group B projects must be worked on individually.

Scouts will spend a significant amount of the class working on this requirement (as a group or small groups).  The Counselor will select the project based on available resources at the class. Scouts will need to have some level of proficiency with their lashing and knots in order to complete this requirement.  Despite it being a group project, each individual Scout will need to be able to successfully demonstrate the majority of skills (knots and lashings used in completing the project) in order to be considered for sign off on this requirement.

this page last reviewed / updated: February 2020