1. In your own words, define inventing. Then do the following:
first part of this requirement expects you to define inventing in
your own words. Scout will need to be able to communicate to the counselor during the class their
definition for inventing in
their own words. Remember, there is no right or wrong answer as
this part of the requirement is asking you
how YOU define inventing. It is recommended that Scouts consider using a merit badge workbook or notebook to make notes ahead of time for easier reference and quick completion of this requirement
during the class.
a. Explain to your merit badge counselor the role of inventors and their inventions in the economic development of the United States.
be prepared with their
explanation on this requirement
component when attending the
b. List three inventions and state how they have helped humankind.
come to the class with their
three selected inventions
already in mind and be prepared
to share how they have helped
humankind. Only Scouts woo
actively participate and
contribute to the discussion
will be considered for sign off
on this requirement component.
2. Do ONE of the following:
a. Identify and interview with a buddy (and with your parent's permission and merit badge counselor's approval) an individual in your community who has invented a useful item. Report what you learned to your counselor.
b. Read about three inventors. Select the one you find most interesting and tell your counselor what you learned.
While Scouts may choose either of these options, it is recommended to consider doing option 2b for those Scouts desiring the highest chance of completion of this requirement during the class. Time will be allotted during the class for Scouts who come prepared to complete both requirements, however, remember that completion of this requirement (and any merit badge requirement for that matter) is at the discretion and satisfaction of the merit badge counselor. To offer Scouts the greatest chance of completion, preparation is must and thorough notes and documentation can help support your preparation efforts and work.
3. Do EACH of the following:
a. Define the term intellectual property. Explain which government agencies oversee the protection of intellectual property, the types of intellectual property that can be protected, how such property is protected, and why protection is necessary.
will find the use of the current
Inventing Merit Badge
pamphlet to give a good
explanation for an understanding
needed to complete this
requirement component. It is
recommended that Scouts utilize
this resource, or other
comparable resources to be
prepared for explanation during
the class. Only Scouts who can
share their understanding of this
requirement component and its objective
will be considered for sign off. Be
b. Explain the components of a patent and the different types of patents available.
component 2b requires Scouts to bring the item they selected to class so that they can report their findings and share their results with their counselor and fellow Scouts. Scouts not doing this component ahead of time will have no chance of completing this requirement during the class. Make sure you get your parent's signature in your Scoutmaster Bucky Inventing Merit Badge Workbook to show your counselor that you complied with the requirements of this component.
c. Examine your Scouting gear and find a patent number on a camping item you have used. With your parent's permission, use the Internet to find out more about that patent. Compare the finished item with the claims and drawings in the patent. Report what you learned to your counselor.
need to do a little preparation
work prior to the class for this
requirement component. It is
highly encouraged that the Scout
brings their selected gear
to class along with their
research documentation and
findings for the highest level of
potential success in completing
this requirement. Scouts should
be prepared to share their work
with the class and counselor in
completing this requirement
d. Explain to your counselor the term patent infringement.
2d can easily be found in the merit badge pamphlet. Scouts should make notes to assist them with the explanation part of this
requirement component. Scouts
that attend the class with a
general understanding of what
patent infringement will find
the greatest of success in
completing this requirement
4. Discuss with your counselor the types of inventions that are appropriate to share with others, and explain why. Tell your counselor about one nonpatented or noncopyrighted invention and its impact on society.
Scouts should have this written out to show the counselor that some thought and research has gone into this requirement and Scouts should be prepared to discuss their findings. Scouts will not automatically be signed off on this requirement just for attending as the requirement states that they must discuss a number of items and will be required to partake in group and/or individual discussion to obtain credit.
5. Choose a commercially available product that you have used on an overnight camping trip with your troop. Make recommendations for improving the product, and make a sketch that shows your recommendations. Discuss your recommendations with your counselor.
Scouts should bring their selected item with them
to the class for inclusion in
their discussion. Scouts wishing
to offer themselves the greatest
opportunity to complete this
requirement at the class will
need to have their sketch
completed prior to the class.
Extra time during the class has
not been allotted for completing
the sketch, so Scouts not coming
with this part of the
requirement completed may be
challenged in having all the
necessary items ready for review
by the counselor at the class.
6. Think of an item you would like to invent that would solve a problem for your family, troop, chartered organization, community, or a special-interest group. Then do EACH of the following, while keeping a notebook to record your progress:
a. Talk to potential users of your invention and determine their needs. Then, based on what you have learned, write a statement describing the invention and how it would help solve a problem. This statement should include a detailed sketch of the invention.
b. Create a model of the invention using clay, cardboard, or any other readily available material. List the materials necessary to build a prototype of the invention.
c. Share the idea and the model with your counselor and potential users of your invention. Record their feedback in your notebook.
Scouts should complete as much
of this requirement as possible
prior to the class. The class is
accommodating the time and
opportunity for Scouts to
present and share their ideas as
the requirement necessitates.
Scouts who are not able to bring
the completed preparation work
for this requirement will have
an opportunity to receive
guidance from the counselor
during the class in order to
help direct them towards
This requirement is directly related to and is a precursor to requirement 7. You will need to complete this requirement before moving on to, and completing requirement 7.
7. Build a working prototype of the item you invented for requirement 6. Test and evaluate the invention. Among the aspects to consider in your evaluation are cost, usefulness, marketability, appearance, and function. Describe how your original vision and expectations for your invention are similar or dissimilar to the prototype you built. Have your counselor evaluate and critique your prototype. Before you begin building the prototype, you must have your counselor's approval, based on the design and building plans you have already shared.
Scouts will NOT be able to complete this requirement until after the class as this requirement is associated directly with the successful completion of Requirement 6 prior to working on this one. Scouts
will be presented with a few follow up options for sharing their prototype to complete this requirement. They will learn of these opportunities at the day of the class.
8. Do ONE of the following:
a. Participate with a club or team (robotics team, science club, or engineering club) that builds a useful item. Share your experience with your counselor.
b. Visit a museum or exhibit dedicated to an inventor or invention, and create a presentation of your visit to share with a group such as your troop or patrol.
Scouts should choose one of the
options in this requirement to
work on prior to the class and
bring their completed work to
the class ready to share. The
Counselor will facilitate a
group discussion on both of
these options during the class,
allowing Scouts to share their
findings and learn from other
Scouts. Only Scouts who have
done preparation work and are
able to satisfactorily
demonstrate they have completed
the items within the selected
option AND actively participate
in the group discussion, will be
considered for completion of
this requirement. It is
recommended that some proof of
participation or visitation be
brought along to help support
your attendance portion of this
requirement. Scouts will NOT be
able to complete this
requirement without some
preparation work prior to the
9. Discuss with your counselor the diverse skills, education, training, and experience it takes to be an inventor. Discuss how you can prepare yourself to be creative and inventive to solve problems at home, in school, and in your community. Discuss three career fields that might utilize the skills of an inventor.
Scouts should review this requirement and its
elements and be prepared to
discuss. It is strongly
recommended that Scouts bring
any notes or supporting
documents they may have to help
show the counselor that they
have prepared for discussion of