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ART MERIT BADGE

SCOUTMASTER BUCKY CLASS PREPARATION PAGE

Return to Art Merit Badge Page

GENERAL INSTRUCTIONS

 

Please arrive with ample time prior to the start time of your class for registration.  Remember there will be others checking in as well and depending on the size of the class and the event the class is being held in conjunction with that registration may take a little time.
 

You should bring a blue card filled out properly for this class. (Scoutmaster Bucky Online participants - you should have forwarded your Blue card to Scoutmaster Bucky prior to the class via email or postal mail Scoutmaster Bucky - 5724 Aldrich Avenue South  Minneapolis, Minnesota  55419.) If you are not familiar with how to fill out a blue card, you should familiarize yourself with Scoutmaster Bucky's "How To Fill Out A Blue Card" document. Click here for Scoutmaster Bucky's "How To Fill Out A Blue Card".  Remember it is a Scout's responsibility to take care of their own blue card from beginning to end.


Your Scout Uniform is required to be worn for attending this Merit Badge session.   If you have any additional questions, please feel free to contact Brian Reiners; Scoutmaster Bucky via email or on the phone at 612-483-0665.

Reviewing the merit badge pamphlet PRIOR to attending and doing preparation work will insure that Scouts get the most out of these class opportunities. The merit badge pamphlet is a wealth of information that can make earning a merit badge a lot easier. It contains many of the answers and solutions needed or can at least provide directions as to where one can find the answers.  It is NOT acceptable to come unprepared to a Scoutmaster Bucky event.

You can (and should) use the Scoutmaster Bucky Art Merit Badge Workbook to help get a head start and organize your preparation work. You can download the Scoutmaster Bucky Art Merit Badge Workbook by clicking here.  If this link is not working please check the internet for other merit badge workbook options.

It should be noted that this merit badge class is not meant for those who just want to come and see what they can get done. It is possible to complete this merit badge by being properly prepared and having done the preparation work prior to the class. Preparation is a MUST.

 

 

ART MERIT BADGE SPECIFICS

 

Things to remember to bring for this Merit Badge Class:

1. Merit Badge Blue Card properly filled out and signed off by your Scoutmaster

2. Art Merit Badge Pamphlet

3. Scout Uniform

4. Supporting documentation or project work pertinent to this merit badge which may also include a Merit Badge Workbook for reference with notes

5. A positive Scouting focus and attitude

Following is an outline of the class to help you prepare.  Note that Scouts will be signed off only on those requirements that the Merit Badge Counselor determines meets the requirements; no more no less  This Merit Badge should not be expected to be earned without preparation and work

 

1. Discuss the following with your counselor:

a. What art is and what some of the different forms of art are.

b. The importance of art to humankind

c. What art means to you and how art can make you feel.

Scouts will need to be able to sharer their findings on these requirements during the counselor led discussion. Requirements 1 a and 1b can easily be found in the Merit Badge Pamphlet.  Scouts may find it beneficial to organize their notes for these requirements on a separate sheet of paper or in a Merit Badge Workbook for easy reference during the class. 

Requirement 1c is not a requirement you will find in the pamphlet, but rather is your own thoughts and feelings.  Please be sure to have given this some thought prior to the class.  Saying, "art make me fell good" is not enough to complete this part of the requirement.

 

2. Discuss with your counselor the following terms and elements of art: line, value, shape, form, space, color, and texture.  Show examples of each element.

Scouts should lookup and learn each of these terms and be prepared to share their understanding of each of these terms in class discussion. All terms can be found in the Merit Badge Pamphlet.  Some Scouts may find it easier to write down their findings in their Merit Badge Workbook for quicker and easier reference for use during the class..

 

3. Discuss with your counselor the six principles of design; rhythm, balance, proportion, variety, emphasis, and unity.

Scouts should review their merit badge pamphlet and come with an understanding for discussion in the class about the six principles of design; as outlined in this requirement.  It is highly recommended to utilize a Merit Badge Workbook to make notes of your findings  Scouts in attendance that have not reviewed their merit badge pamphlet for the principles and/or do not actively participate in the class discussion will find it difficult to complete this requirement..

 

4. Render a subject of your choice in FOUR of these ways:

a. Pen and ink

b. Watercolors

c. Pencil

d. Pastels

e. Oil paints

f. Tempera

g. Acrylics

h. Charcoal

i. Computer drawing or painting

Three of the four required elements will be covered in the class (counselor's choice). Scouts should come to the class with their subject matter selected and rendered with one of the nine choices shown in the requirement.  The counselor will ensure that all Scouts have the opportunity to utilize three of the other rendering materials in the class.

for Scoutmaster Bucky Online Class only - Participants should choose the four subjects and rendering methods and come to the class prepared to share their completed work.

 

5. Do ONE of the following:

a. Design something useful. Make a sketch or model of your design. With your counselor's approval, create a promotional piece for the item using a picture or pictures.

b. Tell a story with a picture or pictures or using a 3-D rendering.

c. Design a logo. Share your design with your counselor and explain the significance of your logo. Then, with your parent's permission and your counselor's approval, put your logo on Scout equipment, furniture, ceramics, or fabric.

This requirement will be done in the class however Scouts should come with an idea for their useful item, the story they want to tell, or logo in mind. Time will be allotted in the class to finalize the design and share with the counselor and class. Scouts may want to get a head start on this requirement by sketching out their idea to start with to ensure they have enough time to complete this requirement as a part of the class.

 

6. With your parent's permission and your counselor's approval, visit a museum, art exhibit, art gallery, artists' co-op, or artist's workshop. Find out about the art displayed or created there. Discuss what you learn with your counselor.

Scouts will need to do 1/2 of this requirement prior to the class.  Scouts will need to choose a museum or art exhibit to attend and find out about the art and objects displayed.  Pictures are an ideal way to capture this experience and will help enhance your presentation and discussion with the counselor and other Scouts in the class..

 

7. Find out about three career opportunities in art. Pick one and find out the education, training, and experience required for this profession. Discuss this with your counselor, and explain why this profession might interest you.

Scouts should review this requirement and its components and be prepared to discuss.  It is strongly recommended that Scouts bring any notes or supporting documents they may have to help show the counselor that they have prepared for completion of this requirement.

 

this page last reviewed and updated - December 2015